Parallel Multilevel Diffusion Algorithms for Repartitioning of Adaptive Meshes
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Parallel Multilevel Diffusion Algorithms for Repartitioning of Adaptive Meshes
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1997
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Report
Abstract
Graph partitioning has been shown to be an effective way to divide a large computation over an arbitrary number
of processors. A good partitioning can ensure load balance and minimize the communication overhead of the computation
by partitioning an irregular mesh into p equal parts while minimizing the number of edges cut by the partition.
For a large class of irregular mesh applications, the structure of the graph changes from one phase of the computation
to the next. Eventually, as the graph evolves, the adapted mesh has to be repartitioned to ensure good load balance.
Failure to do so will lead to higher parallel run time. This repartitioning needs to maintain a low edge-cut in order to
minimize communication overhead in the follow-on computation. It also needs to minimize the time for physically
migrating data from one processor to another since this time can dominate overall run time. Finally, it must be fast and
scalable since it may be necessary to repartition frequently. Partitioning the adapted mesh again from scratch with an
existing graph partitioner can be done quickly and will result in a low edge-cut. However, it will lead to an excessive
migration of data among processors. In this paper, we present new parallel algorithms for robustly computing repartitionings
of adaptively refined meshes. These algorithms perform diffusion of vertices in a multilevel framework and
minimize data movement without compromising the edge-cut. Furthermore, our parallel repartitioners include parameterized
heuristics to specifically optimize edge--cut, total data migration, or the maximum amount of data migrated
into and out of any one processor. Our results on a variety of synthetic meshes show that our parallel multilevel diffusion
algorithms are highly robust schemes for repartitioning adaptive meshes. The resulting edge-cuts are close to
those resulting from partitioning from scratch with a state-of-the-art graph partitioner, while data migration is substantially
reduced. Furthermore, repartitioning can be done very fast. Our experiments show that meshes with around
eight million vertices can be repartitioned on a 256-processor Cray T3D in only a couple of seconds.
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Technical Report; 97-014
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Schloegel, Kirk; Karypis, George; Kumar, Vipin. (1997). Parallel Multilevel Diffusion Algorithms for Repartitioning of Adaptive Meshes. Retrieved from the University Digital Conservancy, https://hdl.handle.net/11299/215296.
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