Investigation of Membrane Computing for Generative Computer Graphics

Loading...
Thumbnail Image

View/Download File

Persistent link to this item

Statistics
View Statistics

Journal Title

Journal ISSN

Volume Title

Title

Investigation of Membrane Computing for Generative Computer Graphics

Published Date

2011-10-10

Publisher

Type

Report

Abstract

In order to explore new methods of generative graphics, we have explored the use of the relatively new computing paradigm known as Membrane Computing. Similar to the oft-used technique known as Lindenmeyer Systems (L- Systems), Membrane Computing shows potential as being a more powerful tool for generating graphics.

Keywords

Description

Related to

Replaces

License

Series/Report Number

Funding information

Isbn identifier

Doi identifier

Previously Published Citation

Suggested citation

Wagy, Mark; McDermott, James; Keefe, Daniel F.. (2011). Investigation of Membrane Computing for Generative Computer Graphics. Retrieved from the University Digital Conservancy, https://hdl.handle.net/11299/215869.

Content distributed via the University Digital Conservancy may be subject to additional license and use restrictions applied by the depositor. By using these files, users agree to the Terms of Use. Materials in the UDC may contain content that is disturbing and/or harmful. For more information, please see our statement on harmful content in digital repositories.