Capturing an Evader in a Polygonal Environment With Obstacles

Loading...
Thumbnail Image

View/Download File

Persistent link to this item

Statistics
View Statistics

Journal Title

Journal ISSN

Volume Title

Title

Capturing an Evader in a Polygonal Environment With Obstacles

Published Date

2010-10-11

Publisher

Type

Report

Abstract

We study a pursuit-evasion game in which one or more cops try to capture a robber by moving onto a robber's current location. All players have equal maximum velocities. We show that three cops can capture the robber in any polygonal environment which can contain any finite number of holes.

Keywords

Description

Related to

Replaces

License

Series/Report Number

Funding information

Isbn identifier

Doi identifier

Previously Published Citation

Suggested citation

Bhadauria, Deepak; Gosse, Shaun; Pipp, Joseph. (2010). Capturing an Evader in a Polygonal Environment With Obstacles. Retrieved from the University Digital Conservancy, https://hdl.handle.net/11299/215845.

Content distributed via the University Digital Conservancy may be subject to additional license and use restrictions applied by the depositor. By using these files, users agree to the Terms of Use. Materials in the UDC may contain content that is disturbing and/or harmful. For more information, please see our statement on harmful content in digital repositories.