From 2-D to 3-D: Algorithms to recreate a real-world scene from flat photographs

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From 2-D to 3-D: Algorithms to recreate a real-world scene from flat photographs

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2002-01

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The goal of this paper is to provide a simple and efficient algorithm for the recovery of a three-dimensional scene from two-dimensional images of the same object or scene. To this end, we present an outline of an approach to extracting depth information from two-dimensional images, and then a direct featureless method to recover the 15 parameters of the exact projective coordinate transformation between two images. When we say exact, we are operating under the assumptions of static scene and no parallax, although we suspect and hope in the future to show that our methods are robust under deviations from these assumptions. Future work includes numerical experiments, and comparisons with real data.

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Conway, Jessica. (2002). From 2-D to 3-D: Algorithms to recreate a real-world scene from flat photographs. Retrieved from the University Digital Conservancy, https://hdl.handle.net/11299/3716.

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