University of Minnesota, Department of Aerospace Engineering and Mechanics, Interactive Guidance and Control Lab
Mettler, Berenice (email@example.com)
Human Subjects Data
Human environment learning experiments are done in a simulated environment. The environment is quasi 3-D, made of polygonal obstacles. The simulated environment is displayed to subjects who can navigate in the environment using a joystick. Vehicle motion is restricted to horizontal plane.
Subjects start from a specified start state in the obstacle field. Subjects have to learn fastest routes to a specified goal state over multiple runs.
The simulation system provides first-person view of the task environment to subjects. The experiment system records trajectory, control, and human gaze location in the displayed environment. Experiments are done with eight subjects.
Deposited here are zipped MATLAB files containing guidance, control, and gaze data for all runs for subjects. Subfolders contain information on the dataset, the environment occupancy map, an array, a binary matrix, and subject-specific run folders.
National Science Foundation (Award No. NSF/CMMI-1254906); Office of Naval Research (Award No. 11361538)
A. Verma and B. Mettler, "Investigating Human Learning and Decision-Making in Navigation of Unknown Environments," IFAC Conference on Cyber-Physical & Human-Systems, vol. 49, no. 32, pages 113-118, 2016.
Verma, Abhishek; Mettler, Berenice.
(2017). Investigation of Human Environment Learning in Agile Guidance Tasks.
Retrieved from the Data Repository for the University of Minnesota,